Release Notes¶
0.3.0¶
12 September 2017- new
Added Max 2018 compatibility.
- fixed
Fixed Max 2016 hang when starting from ftrack connect.
0.2.11¶
1 December 2016- fixed
PerformanceScanning for new asset versions at scene startup is very slow.
0.2.10¶
23 September 2016- fixed
Environment variables sometimes causes 3DS Max to error when launched with ftrack plugin loaded.
0.2.9¶
16 September 2016- fixed
DLL Loading fails as require to have Vistual Studio redistributable packages.
- fixed
Nested assets do not appear in Asset Manager Dialog.
- new
Rig assets can now be imported as Object X-Refs.
0.2.8¶
9 August 2016- changed
documentationImproved screenshots in documentation articles.
0.2.7¶
4 August 2016- fixed
Clean up and moved to ftrack repository.
0.2.6¶
19 July 2016- fixed
Scene asset import now uses Open instead of MergeMaxFiles.
- fixed
Made scene assets change version consistent with ftrack connect Maya.
- fixed
Fixed layout spacing of some ftrack dialogs in 3ds Max 2017.
0.2.5¶
15 July 2016- fixed
Importing scene assets was not clearing the previously open Max scene.
- new
Don’t initialize the connector if the 3ds Max version is not supported.
0.2.4¶
1 July 2016- fixed
Fixed bug when versioning up and down some assets.
- new
Ftrack helper objects are now frozen and transforms are locked.
0.2.3¶
23 June 2016- fixed
Fixed publishing of Alembic assets when frame steps is not 1.
- fixed
Small UI fixes and tweaks.
0.2.2¶
22 June 2016- fixed
Fixed version change of Alembic assets using the Asset Manager dialog.
- new
Check for outdated assets when opening scenes and offer the user the option to update them.
- new
Added usage tracking on application startup.
0.2.1¶
17 June 2016- new
Initial beta release of ftrack connect 3ds Max plugin.