Release Notes

0.3.0

12 September 2017
  • new

    Added Max 2018 compatibility.

  • fixed

    Fixed Max 2016 hang when starting from ftrack connect.

0.2.11

1 December 2016
  • fixed

    PerformanceScanning for new asset versions at scene startup is very slow.

0.2.10

23 September 2016
  • fixed

    Environment variables sometimes causes 3DS Max to error when launched with ftrack plugin loaded.

0.2.9

16 September 2016
  • fixed

    DLL Loading fails as require to have Vistual Studio redistributable packages.

  • fixed

    Nested assets do not appear in Asset Manager Dialog.

  • new

    Rig assets can now be imported as Object X-Refs.

0.2.8

9 August 2016
  • changed

    documentationImproved screenshots in documentation articles.

0.2.7

4 August 2016
  • fixed

    Clean up and moved to ftrack repository.

0.2.6

19 July 2016
  • fixed

    Scene asset import now uses Open instead of MergeMaxFiles.

  • fixed

    Made scene assets change version consistent with ftrack connect Maya.

  • fixed

    Fixed layout spacing of some ftrack dialogs in 3ds Max 2017.

0.2.5

15 July 2016
  • fixed

    Importing scene assets was not clearing the previously open Max scene.

  • new

    Don’t initialize the connector if the 3ds Max version is not supported.

0.2.4

1 July 2016
  • fixed

    Fixed bug when versioning up and down some assets.

  • new

    Ftrack helper objects are now frozen and transforms are locked.

0.2.3

23 June 2016
  • fixed

    Fixed publishing of Alembic assets when frame steps is not 1.

  • fixed

    Small UI fixes and tweaks.

0.2.2

22 June 2016
  • fixed

    Fixed version change of Alembic assets using the Asset Manager dialog.

  • new

    Check for outdated assets when opening scenes and offer the user the option to update them.

  • new

    Added usage tracking on application startup.

0.2.1

17 June 2016
  • new

    Initial beta release of ftrack connect 3ds Max plugin.